These steps include placement and the navigation pages the student uses to select which content they want to read.
These are the steps included in each story.
The bonus Did You Know? step shows trivia and extra story images for the student as a reward for completing an entire book.
Topics
Placement in One Minute Reader is designed to guide a student to the right level without needing teacher intervention.
Students can read a story from a chosen level, and the application will give them a recommendation based on their performance.
The student selects at which level they want to test.
The levels range from E to 5.
The second page displays the placement story for the selected level.
Similar to the Cold Read step, the student starts the timer and reads the story.
The third page of the placement test displays the results of the test.
The student will hear and see a recommendation based on their performance.
Recommendations include:
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The Select a Book screen allows students to select a level, a book of stories, and access the placement test.
Each book displays on the screen as a tile with an image and title.
Clicking on a book displays the Select a Story screen with all the stories in the selected book.
Students can reset stories in a book by clicking the Reset Book icon. It appears as two swirling arrows in a circle.
In progress and completed stories are reset when resetting a book.
If at least one story is complete in a book, the Book Summary icon displays. It appears as a circle icon with small bars within.
Clicking the Book Summary icon displays a report of completed stories within the book.
Information about scores, steps, and points display within the report.
If a story or book is reset, this Book Summary information resets as well.
At the bottom of the screen are levels. Students can click a level to change what books are shown.
For example, selecting Level 3 will display books from level three.
To access the placement test, students can click the Placement button at the top of the screen.
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Each story displays on the screen as a tile with an image and title.
Click a story tile to begin.
Students can reset stories by clicking the Reset Story icon. It appears as two swirling arrows in a circle.
In progress and completed stories can be reset.
The Story Summary icon displays on a story tile when the story is complete. It appears as a circle icon with small bars within.
Clicking the icon displays a report of that story.
Information about scores, steps, points, and similar display within the report.
If a story is reset, this Story Summary information resets as well.
Students can return to the Select a Book screen by clicking the Select a Book button.
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The Cold Read step enables students to see how many words they read correctly in one minute on a new story. This step sets a baseline for the story, so the student can see improvement after practicing.
The student earns a Words Per Minute (WPM) score and points after completing the story.
This score is compared to practices in future steps to track their improvement.
While points have no actual impact on the application, they are tracked as a way to reward students for good performance.
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The Read Along step is a modeling step, where students actively read along with a recording of the story.
This step helps students learn unknown words and practice difficult words. It encourages proper pronunciation, expression, and phrasing.
A minimum of one Read Along is required to continue by default.
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The Read Alone step asks students to read the story until they are happy with their score. In this step, students get the opportunity to master the text. By default, they are required to read at least once. However, they are awarded points for every practice.
When a student is happy with their score, they can click Next to save their latest score as their hot timing and continue.
To complete a Read Alone attempt:
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The Quiz step helps develop comprehension skills and reminds students to read for meaning.
On the Quiz step, the student answers multiple-choice questions.
Answering a question correctly earns the student points and unlocks a letter of the Joke Jumble.
After answering a question, the student clicks Next to continue.
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The Short Answer step asks the student to write a text response to a question. Students then assess their own response against a model. If they decide their response needs revision, they can rewrite it.
The Short Answer step helps develop comprehension skills and reminds students to read for meaning. It also provides the student with a change to compose her or his own written response.
Students earn points for both writing and revising responses.
To complete the Short Answer step:
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When all stories in a book are completed, the crossword puzzle for that book is enabled. The crossword contains words and clues based on stories in the book. Readers can leave or return to the crossword puzzle while it is in progress.
Crossword puzzles can be reset from the Select a Story page. They are also reset whenever an entire book is reset on the elect a Book page.
Points are awarded for correct answers. While attempts are unlimited, points are only awarded for the first or second answer attempts.
Completed crossword puzzles are described on the Book Summary report.
The format of the reported data is: Clues correct on the first attempt / Total Clues.
A crossword puzzle for which the student correctly guessed 3 of the 8 clues on the first try displays as: 3/8.
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